Jess Colwill, August 24, 2016

Valve Changes Rules For Coaches In CS:GO

Valve have made a controversial decision today by announcing significant changes to the rules surrounding coaches in CS:GO tournaments.

According to an email from ESL, Valve have decided that for future tournaments and offline events, team coaches will only be able to communicate with their teams during warmup, half-time and during one of four 30 second timeouts that the coach or player may call.

Valve’s reasoning for this is that currently, the coach having unrestricted communication to the rest of the team has them functioning as a sixth player and not “solely as a source of guidance or training.”

“Since the goal of our events is to identify the best five-player CS teams that exhibit the best combination of all CS skills, the current participation of coaches in the game is not compatible with that goal. “

CS:GO

While Valve stress that third-party events are free to use whatever rules they want, ESL have decided to copy the ruleset for their events. This will be seen in action for the first time during ESL One New York which is set to take place from September 30 to October 2.

The reactions from players have been almost unanimously negative. Many have noted that teams such as Na’Vi and Liquid who use coaches in-game will be heavily limited by the new ruleset.

Wiktor ‘TaZ’ Wojtas is quoted on Twitter saying that having a “coach in CS is essential” while Dennis ‘dennis’ Edman from Fnatic can be seen calling the new rule the “most stupid decision ever”.

Sergey ‘starix’ Ischuk suggests that the changes are being “made because Valve are preparing for CS:GOInternational,” but does clarify later that he’s simply trying to put a positive spin on the situation.

Will public and professional outcry convince Valve to recant their decision? You can see the full statement from Valve via ESL below.

“With unrestricted communication with their players, coaches can currently function as a sixth player, and not solely as a source of guidance or training. Activities such as keeping track of the economy, calling plays, and general situational awareness are important components of CS gameplay. If a person is performing these actions, we consider them a player.

Since the goal of our events is to identify the best five-player CS teams that exhibit the best combination of all CS skills, the current participation of coaches in the game is not compatible with that goal. To address this problem, future Valve sponsored events will enforce the following coaching rules:

During a match, the coach may only communicate with the players during warmup, half-time, or during one of four 30 second timeouts that the coach or player can call.

Obviously, third party events can use whatever rules they want but if you want to align your events with ours then we recommend using this coaching rule.

Ido Magal”

Jess Colwill

Jess is a writer and dog-lover from the eastern coast of Australia, who loves playing games (particularly anything by BioWare), listening to metal, baking, and fostering rescue dogs while they wait for new homes. You can find her on Twitter at @notsocryptic.