Jess Colwill, February 27, 2017

IEM Katowice Becomes Marathon As Technical Issues Plague Semifinals

What was expected to be a regular-length set between G2 Esports and ROX Tigers at the IEM Katowice semifinals has instead dragged on for seven whole hours, as technical issues continue to plague the event.

The first game in the series started at 4:30 AM ET and ran for four hours on its own, with the culprit being traced back to seemingly random lag hitting the G2 team’s PCs.

G2 coach Carlos "Ocelote" Rodriguez explained on Twitter that “some of our computers are still lagging incredibly bad,” and that “three of the G2 players' have PC problems since day one, and in this game it's getting really bad”.

Tournament representative Michal "Carmac" Blicharz took to the microphone on the stream to explain what was happening:

Although IEM support and tech staff appear to have thoroughly checked all the hardware and networking involved, there is no denying that one of the factors may be the lack of a dedicated LAN setup like the ones offered to official Riot events.

IEM runs through League of Legends online servers like everyone else, and even if IEM have everything perfectly locked down, that aspect will always be out of their hands unless they can come to some kind of arrangement with Riot.

G2 would eventually go on to beat ROX 2:1 despite the intermittent lag, before going down to the seemingly unstoppable Flash Wolves in the grand final. Flash Wolves walk away $70,000 richer, while G2 pocket the second-place purse of $30,000.

Jess Colwill

Jess is a writer and dog-lover from the eastern coast of Australia, who loves playing games (particularly anything by BioWare), listening to metal, baking, and fostering rescue dogs while they wait for new homes. You can find her on Twitter at @notsocryptic.